Mining was indicated early on, and a recent Spectrum Dispatch hinted at player-owned factories. How much impact will the players have on the economy?asked by Travarists
TL;DRThey want players to drive the economy through supply and demand, with some game masters nudging things, and players will help test it during alpha and beta.
Well Travarists, the honest answer to that is we want the players to actually drive the economy. Everything you do, supply, demand, everything that happens, if we do this correctly, which is what we're designing, it's going to be very vibrant. So there might be health shortages on one planet over here which generate missions that people need to bring medicine there. There might be a war going on over here and so they need more ammunition. So we'd like the economy to be vibrant and driven by players. We'll have some game masters in there that will put some stuff in here and there to make it work, but as much player-driven stuff as we can do, we're going to do it. And again, you guys are going to be helping us test this going forward when we release the alpha and the beta, so you'll have a lot of input there.