All this planet tech we've developed is great for naturally occurring planets like Hurston and microTech, but is Crusader more like ArcCorp, a bespoke creation, since it's our first gas giant?
It's a gas giant, right? So there's a few fundamentals that are very different to how we approach making more traditional planets and moons. However, like I said, you can break some rules and you can adjust the way you work to try and get the look that you want. And then from there, we can always add more complexity. We were all really inspired by the satellite photos of Jupiter. Phenomenally beautiful images. And it's about how do we work towards that look. And that's probably a good way to describe it.
So we can expect Crusader to iterate very similarly to how we saw ArcCorp iterate. The first version won't be the last version.
Think about it in terms of how we've iterated on planets. If you look back at the first planets we did compared to planets now, I see the same sort of development curve.