How is CIG approaching multi-threading for modern CPUs with Vulkan, what minimum specs will be needed once Vulkan is fully integrated, and will Vulkan help performance stability in large cities or with high player counts?asked by FLERO
1. HUGE question, requires an essay… main take away is that a large chunk of the Vulkan implementation is multi-threaded so scales well with more cores.
2. No major change, basically comes down to GPUs & drivers that support Vulkan 1.2/1.3, which is pretty much everything mainstream for over the last 5 years.
3. Most “busy” locations are CPU limited, so Vulkan will only give minor gains there.
Cheers,
Ali Brown
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