What is ship balance based on, is there a formula, which ship is the baseline, and what generalisation is used between classes to balance ships?asked by Pheebs
TL;DRThere is no single formula; ships are balanced by defining the intended experience, applying an Archetype performance frame, tuning bespoke factors, then iterating on feedback and gameplay statistics, with a deeper presentation planned.
Ciao Pheebs, thanks for asking and for being curious about what we do!
Balancing a deeply complex system like spaceships in Star Citizen is not an easy task, as our flight model is one of the most gameplay-rich systems out there, but I'll try to walk you through our process a little bit and hopefully clear up some doubts!
(Spoiler: I wish it was just a single formula! But life is never that easy! :smile: )
As a starting point, we first identify the intended experience of the ship, whether it’s meant to be a big cargo hauler, a small and nimble fighter with low durability but high performance, or a heavy industrial vehicle.
Once we have that experience defined from the initial brief, we ask ourselves: "What performance frame best fits the ship’s role to deliver that experience directly into your hands? To do this, we use our Archetype system, which generally defines a high-level ship’s performance frame by considering factors like its size and intended role.
After that, we dive deeper into tuning to create a more bespoke experience, taking into account multiple additional factors such as the Manufacturer's design philosophy, special characteristics, lore consistency, and more.
Finally, when a ship goes live (or when its tuning needs adjusting because it's not fully delivering the intended experience), we reiterate on it, using a combination of player feedback, internal reports, and gameplay statistics gathered directly from your play sessions!
I hope this post sheds some light on the process and satisfied your curiosity!
Ultimately, our mighty Jared is planning a more in-depth presentation on this exact topic in a couple of months, so stay tuned!
Fly safe, and see you in the 'Verse!
Mattia