With salvage right around the corner, was any thought given to whether these new derelict POIs would be salvageable?
TL;DRYes, derelicts are being considered in tiers: fresh wrecks allow item removal and hull scraping, old ones likely only limited item removal and salvage, with inhabited ones still undecided.
Yes, there has been. Basically, the way that we break it down internally and think about it is that there's really three different types of derelicts. There's inhabited, which basically will not be dynamically generated or anything like that. Then we've got some of our other stuff that will be dynamically generated, which are what we consider fresh and old. Fresh would be like, it's a smoking wreck. You can go in there, you can get items removed. You can go in there and hull scrape, possibly even munch it. And then there's the old ones, where you probably have limited item removal just because of the age or wear associated with those items. And then we'll need to see how they visually look, but my gut feeling is probably no hull scraping on it. But then you'd be able to munch it up and salvage it and basically get the warped material, or basically aged material. So that's the way we're thinking about it. Even with inhabited, the idea is that it's so worn down that you theoretically can't go in there and hull scrape it. But we'll need to see how much of it we want to salvage, whether it be item removal or something else.
For me, the hull scraping is cool, and it's very visual, and it looks cool, but personally, I'm looking forward to the day when we can go and strip components out, and like, this is a component I can actually put in my ship, and find ultra-rare, super fancy military components or whatever, and like, oh, this is actually an upgrade for what I have in my ship, pulled out of the wreck of an old ship. I'm allowed to have wants.
That's where we're heading. That's what I want.