What was the deal with the [latest] Fast Forward? Did it look too different from what we already have? And what's the status of the push-pull system?
TL;DRThe latest Fast Forward highlighted ongoing movement animation work that is still being refined, and Jared says not every update will be equally impressive, with more still to show.
The Fast Forward, basically, I talked a little bit about this in a very long wall-of-text forum post maybe a week or two ago. Basically, it's not going to be gravy every week. You can't serve steak for every meal. Some are always going to be better than others. This one was highlighting continuing work that Frankfurt is doing on the movement animations. You'll notice that it was quite a bit smoother. And some of that is because they're not playing in a live environment. EVA's not done. They're still refining it. They're still tweaking the movement and the slide and the sort of decoupled fly. I don't know if that's what we're calling it. But it's just continued development. We've got some stuff down the line here still to show. Sometimes it's going to be steak. Sometimes it's going to be meatloaf. Some people like meatloaf better. That's basically what the deal with that is.