Many of the derelicts in the game right now are basically just points of interest, a giant environmental art installation. What you're talking about is actually adding derelicts to the game that serve a gameplay function of some sort?
TL;DRYes, the team is working out where to place derelicts, some easy and some hard to find, with puzzles and loot crates of varying rarity to give explorers gameplay.
Yeah, so we're looking right now at where we're going to place those derelicts so that some are easy to find and some are hard to find. We're also trying to maximize the use of the new tech that you guys are bringing in, so the scanning and the loot crates. So basically, the way we're trying to build them is you have a crash site that's in three or four pieces, so you might have a crash site with one puzzle and three, four loot crates, or you might have a crash site with three puzzles inside and multiple loot crates with varying rarity. So our goal is to give those players who like to explore, gather, loot... it's always fun to open a chest and you get an epic or a legendary item and things like that. So I think we're trying to go in that direction for the explorers and add more gameplay puzzles and such things.