Samuel, what are you working on right now?
TL;DROne artist is working on an early-stage heavy strike fighter built on the Mantis platform as a new vehicle rather than a variant, with no timetable and nothing to show yet.
I'm working on a fighter.
A heavy strike fighter?
Yes, sir. And it's based on the Mantis.
Based on the RSI Mantis. So taking that beautiful, gorgeous, sleek silhouette of the Mantis and giving it a new life.
Giving it a new life. A new look. Hopefully a better look.
There's a reason we're not using the word variant. It's not a variant in the traditional sense. You're going to see car manufacturers who share a lot of the same language and stuff. This is something like the Centurion and the Atlas platform, not the Atlas mech. The Ballista, things that are built on the same platform. This is a new vehicle based on the Mantis platform, so it will share a lot of the same shape language and stuff with the Mantis.
I chose this one because it's way cooler than the Mantis.
Obviously, like I said, this one's super early days, which is why we don't have anything to show. The Mantis is one of the coolest looking ships we've ever made, and I hated the purpose of it. The Mantis was so cool looking, I would fly it as my daily driver, but I don't enjoy interdiction gameplay. So this idea that we get to revisit that platform and revisit that kind of aesthetic and do a new ship that somebody like me would fly every day is really exciting to me. So that's in development. No timetables or anything right now, but that's something you can look forward to.