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Are there any plans for additional larger or unique buildings, like larger social buildings such as concert halls or super clubs, that take advantage of the city view – large-scale areas where a bunch of players can get together and look out over ArcCorp?

TL;DRA circular "donut" building is hopefully coming shortly after 3.5, and they say Live Design could later use such places for shopping centers or missions, though no specific social venues are promised.

Nic EtheridgeLead Environment Artist, PU team

Yeah, with some of the new buildings, we've got an interesting building where the landing pad isn't on the roof, it's actually on the side of the building, which is quite cool. And coupled with that, I'll let Luan talk about this because he actually did this. It's a really cool circular donut building.

Luan VetoretiEnvironment Artist, PU team

I spent some of the last week looking into maybe introducing some different buildings. Now, this isn't more of a tall building. We're talking more something that spreads out a bit, but I made this, what we call the donut building or the donut tile. And in my headcanon, it's ArcCorp's headquarters for Dunkin' Donuts. But as I developed that, which hopefully will be something that you see shortly after 3.5, I was thinking about, well, what is this kind of place? You can definitely see it from space. You see something circular over there. And what is the space used for? So first, I thought it might be some sort of stadium, or a concert hall actually crossed my mind. But I figured it's this sort of bustling center of commerce, maybe. And there's no reason why in the future we can't develop areas like this for Live Design to go, hey, let's add a shopping center there, or let's add a mission there. It's all about giving the Live designers a toolbox, or a place to play and invent missions and areas. So it's all about fleshing out the Stanton system and what we have now and creating these interesting places they can go to. So this donut building should be pretty cool. I like it. I hope everybody else likes it too.

Nic EtheridgeLead Environment Artist, PU team

It was something that we actually planned to do originally, and we had it white-boxed in when we had the whole city, but we wanted to focus on the other buildings, so we kind of put that on the back burner, like with some of the variants. And so we're going to add it in post-3.5. In a way it's a shame we didn't get that in, but in a way it's quite cool for guys to get an update and it's like, oh, there's some cool new structures in post-release, and you can see it evolving and updating.

Jared HuckabyHost, Community

Folks who have been following the project for a long time remember early ArcCorp concept art that had these circular buildings. Many people were lamenting the loss, so I'm glad to hear that they're coming back.

Luan VetoretiEnvironment Artist, PU team

That was precisely the kind of stuff we looked at. I was like, oh, remember those old donut buildings? How can we bring it back?

Nic EtheridgeLead Environment Artist, PU team

I think it's a good breakup visually. From a distance it's really good to see some different shapes going on when you're flying around, definitely.

Reverse the Verse›LIVE - Environments of Alpha 3.5·
Published on this date.12 Apr 2019