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In one of your latest ATVs, you showed footsteps created by a character walking on the planet. Are there plans for other things that will leave such traces on the surface?

TL;DRThere are plans for more surface traces such as ship landing imprints and weapon decals, but the team says not to quote them on it, and cost and technical limits could change what happens.

Staffan AhlstromSenior VFX Artist, Foundry 42 UK

Yeah, but I think I would say, yes, there are plans. The question is kind of big, but I mean, if a big ship lands on a planet, I think we would definitely want to leave an imprint there, but don't quote me on it. And I think, I mean, you could go to extremes, like if you're crawling on the ground, that you would leave some markings after. But I mean, the tech, we can do that. But that level of detail is... there's so much stuff we would do before we can do that thing. Like, for instance, footprints for each ship, and stuff that we maybe show, like weapon decals. Like if you shoot glass, there should be cracks in the glass. If you shoot ice, something similar, stuff like that.

Jared HuckabyHost, Community

It's one of those things where it's one thing to be technically possible to do it, but nothing exists in a vacuum. We have to see how expensive it is with regards to every other system in the game, because there's only so many things we can do at a given time.

Staffan AhlstromSenior VFX Artist, Foundry 42 UK

The same amount of time that would be required for that could be time spent on something that yields more.

Michal PiatekVFX Artist, Foundry 42 UK

And also sometimes the technology is there, but you just start doing that and you realize actually the technology is not good enough, or it's just too slow and things like that. It's fine to have five decals, but what happens if you have 5,000 on screen? That makes a huge difference if you start adding them all over the place. That might change things.

Staffan AhlstromSenior VFX Artist, Foundry 42 UK

Yeah, so you're saying having the technology is not enough. It has to work in this game as well.