Paul Jones · Art DirectorYeah, but I don't think I've worked on all of them. Some of them have slipped through. It's a big learning process, this, and I didn't really know a lot about spaceships when I first started, funnily enough. You think you do, and then you realize you don't know anything. And so there's been a big learning curve, and I've just been picking up from lots of people. But there were some ships that were obviously done by Chris and concept artists that he worked with. There were a few by Nate that he worked on with concept artists. Because at the time, I think there were too many at one point for just me to handle because I had Squadron as well. So we were splitting.
Jared Huckaby · Host, CommunityJust for clarity, when you say Chris, you're referring to Chris Olivia, right?
Paul Jones · Art DirectorNo, Chris Roberts. I guess it was because there was a lot of feedback that I would see from CR on Shotgun. So I'm not quite sure what the process was back then. I wasn't really privy to their working methodology.