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What animation was the most interesting or funny to work on?
Steve Bender · Animation Director

Wow, that's a really good question, because we've done a lot of different mocap shoots and a lot of different content for the game. Probably the one that got the biggest sort of result on the set, where people really got tied into it, were the takedowns. And there was some really brutal stuff going on there. There's a really good one that we're holding on to at the moment. I specifically want to be working on that particular asset. Although, at the end of every mocap shoot, so not every day, but say you do a week or two weeks or something like this, we do just a little five minutes at the end of the day. We try and cut off five minutes early, give everybody a bit of a breather there. And we just ask the actor typically to just give me something. And we had one of our mocap actors who is a special operations director, and he was talking about the Orange Fanta commercial or something like that. 'Wanna Fanta, don't you wanna?' And there's this guy in this orange suit who just runs up to somebody and goes like that and runs away. And this guy did this on set, and I lost my mind. I'm glad we did it at the end of the day with five minutes left, because we never could have gotten control of that set ever again.

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Published on this date.2018-04-27
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