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You've mentioned the conversion to the new Wwise. I feel like we've been talking about that for a while. How's that going?

Graham PhilipsonLead Audio Programmer

It's happened more than once in the meantime.

Phil Peers-SmallwoodLead Sound Designer

Yeah, it's an iterative process, right? But Graham can talk a bit more about that.

Graham PhilipsonLead Audio Programmer

Yeah, I mean, probably since the last time we spoke, we've upgraded the version of Wwise twice. Because we have the quarterly release window, we have a window that kind of intersects with that for actually doing things like this, where we want to make sure we've got enough testing time and make sure there's been no regression of issues in the middleware, things like this. So we always look for a big enough window for us to upgrade the Wwise version so as not to risk the quality of the next release. So yeah, I think we did upgrade Wwise in both of the previous releases, and we will be looking to upgrade it in the next one too.

Star Citizen Live›Audio Team Roundtable·
Published on this date.16 Apr 2021