During your presentation you showed lightning in the gas clouds. Is lightning something that will cast shadows?
Yeah, actually, we did have shadows for the lightning lights, but I think there was a bug and they didn't work during recording.
Yeah, Ali fixed it at the last minute, but didn't want to risk trashing the build.
Yeah, we didn't have a chance to record the playthrough again, did we?
So the answer is yes. The lights are where the lightning comes from and where it hits. We don't have every individual zigzag of it emitting light individually, because...
Yeah, honestly, you don't even need to have it, because we can increase the radius of these lights so you still get some shininess in between. And from a visual point of view, first of all, it's so fast you don't even see that there is light missing in between. Second, you see the impact and the destruction happening after. So two lights are good enough.