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Will there be black market kiosks added to pirate hubs?

TL;DRBlack market kiosks are not planned for now and are far ahead of current work, though they might show up in the future alongside outlaw gameplay systems that come after the core rules.

Jared HuckabyHost, Content Manager

I'm going to tell you right off the bat, we're a couple of carts before the horse on that one. But in theorycraft, there's nothing that would prevent pirates from having their own shop faces and having their own technologies and stuff.

Hugo SilvaSenior UI Programmer, Foundry 42 UK

In terms of technology, it would be a configuration that we would need to do for that case. But this involves a lot more planning than just putting them in. This would probably change balance in terms of economy. How would that play out? So in terms of technology, in the future, they might show up. Might. For now, no.

Jared HuckabyHost, Content Manager

I can tell you Chris has every intention of making very robust gameplay systems for the less legal side of gameplay. It's just in the timeline of development, you have to build all the systems for how things are supposed to work before you build the systems for how things are supposed to skirt them. It doesn't make any sense to build "this is how you get around the rules" until you've got all the rules in place. But I know a lot of people are very excited to play outlaw gameplay, our own Sandi Gardiner included.

Reverse the Verse›LIVE - Shop Item Kiosks·
Published on this date.19 May 2018
EpisodeEconomyLaw & crime