What do you think is the most important part of Star Citizen's design?
Rob IrvingLead Designer
I think the biggest thing we have to do is to be able to provide content automatically, I'll call it, because we've got to be able to have a universe that's so alive that there's always something for you to do.
Eric PetersonHost
Right, if we want to support the fans out there creating lore and stuff of that nature, then it's got to be a system design that really works and supports all that, right?
Rob IrvingLead Designer
Absolutely, and the economy is a big part of that, and mission generation.
starfarer.space · Wingman's Hangar ep010 . March 1, 2013