Will underground deposits respawn over time? And how is the overall rarity of minerals accounted for in the economy?
TL;DRUnderground deposits will respawn, but very unlikely on a plot you already extracted, so players are meant to move on to new locations, and the economy will need careful balancing of resource sources and sinks.
Short answer, yes. So they will respawn. But it is very unlikely that they will respawn on the land plot that you already have. So if you already have a base, you already extracted it. Every mineral that was below your extractor. It's very unlikely that the deposit will respawn. So what we want to see there is players more moving around in their bases and basically going through to new locations and actually grabbing new resources. And to answer the economy part of this question, yes, that is a huge undertaking that we have to go through here. And that is like we really have to get certain resources out of the system and the system being our game. And that means that we as the system design team and everyone working on that, we really have to work closely with the economy team and make sure that like even everything that we pull out of the system is meaningful. And then we create certain values for certain resources because we really want to have like a player driven economy and we want to have a healthy in-game economy that is driven by our game. And it's a challenge, but we are definitely motivated to resolve that and get that like in a really good state.
So what you're talking about there is like the concept of resource sources and sinks, because having your extractor on your base is a source of resources until it's depleted. But then we need to make sure that there's also sinks in for that resource in various gameplay loops so that you don't just well, just have inflation essentially of just a buildup of resources you can't do anything with. So yeah, that'll be a very careful balancing act.
Yeah, interesting answer. You mentioned something that I think maybe not a lot of folks have considered this idea of having multiple or mobile bases. Obviously, you know, folks with the land claims and we'll talk about the land claims in a bit, you know, you build your home, you might stake out your home. This is where I store my stuff and I decorate and all that stuff. But for industrial purposes, while you could certainly build that location up, then go out, gather stuff, bring it back. There is a gameplay style where you then instead create smaller mobile bases and move and move them around as you need to stuff like this.
So you can still have your static home base with your first extractor, but at some point your deposit just runs empty and that you can still leave the extractor there if you like the look of it. But then if you still like the area and you don't want to move away, you can just disassemble the extractor and then decide to, okay, let's buy a new plot or let's move to a new plot and actually find another resource there.