Steve Bender · Animation DirectorWell, it can be. I mean, you have to deal with it smartly. An IK system, and you may have seen this at CitizenCon when we were actually picking up glasses and putting them down and stuff like that. That allows us to smooth an animation position that is authored for one location to another. And the same sort of concept would be used here. So if I'm in a cockpit and let's say I do an animation or I capture an actor going beep over here, and in another cockpit, that's actually over here, what happens is, as the animation plays, it retargets its position, it blends its position into that other location.