Friedrich Bode · Principal Level Designer, Persistent UniverseI'm not sure. I think that was not something that was spawned from the level design department. I think you might have to ask the live designers about that.
Andreas Johansson · Lead Level Designer, Persistent UniverseIt's possible. I hardly even remember, to be honest. But it's not really something that we were very heavily involved with. But that type of content will, of course, be something that we would be eager to work on.