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Whatever happened to the secret entrance to Lorville?

TL;DRThe secret entrance was started but deprioritized because there is no smuggling gameplay yet, and it would become a higher priority once the law system restricts goods in the city.

Friedrich BodePrincipal Level Designer, Persistent Universe

The secret entrance. Yeah, I think we started white boxing that one. Then it got deprioritized. But there's also a reason for it. We don't have the smuggling gameplay yet. So as soon as we expand on the law system so that certain goods are not allowed within the city limits of Lorville, for example, and basically you cannot get through customs with them, you cannot carry them inside, by that point it would make sense for us to add some of these secret entrances to the city. Right now it would just be another entrance and there wouldn't be much of a gameplay consequence to it, I guess. So as soon as we have that, such a secret entrance would get a much more important priority, if you want to say.

Jared HuckabyHost, Community

I guess it doesn't make sense to spend time working on back doors when at the moment you can walk through the front door with just about anything.

Andreas JohanssonLead Level Designer, Persistent Universe

I mean, this applies across the board as well with any element. Like Fred mentioned in the beginning, we have the hospital facade for Lorville and other locations. We're probably not going to do anything about that until that system actually comes online. Because otherwise we would just build something without knowing how it's going to work. That would be inefficient.

Star Citizen Live›Designing Levels·
Published on this date.15 May 2020