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When you found out that your team was going to be tapped for [the group system], not a UK team, an Austin team or another team in LA, were you excited? Were you trepidatious?
Calix Reneau · Systems Designer

Yes, very much yes. Both, because it's something that people have very particular expectations for. One of the things that came up early on was, well, this is going to be chat. It's going to be part of the system. How are you going to handle that? And then we're like, well, how is chat solved elsewhere? And the answer to that is in 100 million highly configurable and very specific ways. And if you get even one of those things wrong, people are like, I'm not going to use this. I'm going to go use the other thing that I already like. And groups behave a lot like that, parties. And so while I'm certainly very excited to try to get as much community interaction into and supported by the party system, it's also a daunting task because of those expectations, because how people play is going to be so personal, and how people play with their friends is going to be even more varied and personal, because a personal relationship with this person that you play with is just going to be different than this other person you play with, and you want those both to behave as expected even though those expectations are different.

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Published on this date.2018-06-22
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