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Part of the reason for doing that [remaking Lorville] is to make the scale that's necessary for building interiors. What progress is being made on building interiors right now?

Nemanja PanicSenior Level Designer, Turbulent

I'm getting on that right now. We're splitting up apartments into modules so that we can use our procedural tools to generate apartments. So we're looking to create lobbies, apartments, common areas, rooms with office spaces. We're looking to integrate everything into our procedural building tool and then just start creating buildings. We have our technical director, Jean-Philippe. He did some great work. He showed us a full building created with the rooftop and every single element in the building going all the way down to the lobby and exiting the building. So for us, the progress is doing great, and so the next step is just to add more modules, more diversity, different paths, side paths, main paths.

Star Citizen Live›From Montreal With Love·
Published on this date.24 Mar 2023