What is your favorite damage effect in particular?
TL;DRHe has no single favourite effect but is fascinated by how light interacts with surfaces and atmosphere, and likes the engine because everything is real time with nothing baked or faked.
Damage effect in what way?
I don't know, that was the question. I guess when you have so many tools, a lot of artists will tend to favor a specific bloom or fire or whatever, and sometimes they abuse it a bit and everything has this. Is there a particular effect, like the particle lighting or whatnot, that you...
For me personally, I'm always intrigued by how light reacts to the surfaces and how it reacts to the atmosphere in the air. There's not one thing specific that I like over another. I like to study light a lot. I like to understand how the sun comes through our atmosphere, scattering. I will sit there and read books about that, and then how you can use that to your advantage. When you're developing a piece of 3D artwork or an environment or something like that, if you've got an understanding of how light works, you can totally play it to your advantage. We're really lucky with this engine because everything is literally real time. Nothing's baked, nothing's faked. It's just what you see is what you play. I like using this engine for lighting quite a lot.