Kirk Tome · Lead Systems DesignerNo, I think it goes up to 128 times, and I think it goes up by a factor of two, so one, two, four...
Jared Huckaby · Host, CommunitySo it's like a slider.
Mark Abent · Lead Gameplay EngineerYou'll be able to adjust. It's like 360.
Kirk Tome · Lead Systems DesignerIt starts at 360.
Mark Abent · Lead Gameplay EngineerYeah, 180.
Kirk Tome · Lead Systems DesignerI think it's, yeah, I think it's 180. And then it starts going down to smaller increments. I'm not exactly sure what our increments are, but we'll have, I think, eight levels of scanning in which the angle of the things that you're detecting becomes more narrow, but the reward is that you're able to get results back from further away.