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So you're still working on everything. But I thought you guys were working on making Game Dev more efficient.

TL;DRGame Dev is to be quarantined, with features built and tested in downstream streams before merging in, and the plan is to roll this out at the beginning of next year.

Chris RobertsCEO / Game Director

Well, our goal with Game Dev is that we're going to quarantine it and we're going to have some downstream development streams that people do their feature development in. And so what will happen if that's the case is they'll develop a feature in their feature stream, and then once it's done it will get reviewed, and then once we say okay, this looks good, it will go through what's called a QATR, which is a QA test request, and it'll get fully tested, and then we decide, okay, is it stable? Does it work well? Does it hurt performance? But if it is stable and doesn't hurt performance and it all works well, then it gets put into Game Dev. So we're only going to put things into Game Dev that are working and have been tested and have been polished, which will mean that Game Dev itself will be a lot more stable, and therefore it will have several benefits. People like artists, who are always at the mercy of someone putting something unstable in Game Dev and crashing the editor. They get the editor tool and they want to build an environment, it crashes because someone's got some other feature that's broken now. To be able to test these streams and have all these multiple, whether it's a release stream and a game development stream and a feature stream, and there's multiple feature streams, the build system has to be able to handle all those streams and deal with it, and what we call CopyBuild, our internal tool that you download whatever build you want with, has to be able to take that. So anyway, it's a lot of work. Everyone's been working on the DevOps side and the tool side on this for over a year. And that's our goal. And we're planning to have this rolling out in the beginning of next year.

Around the Verse›Pillar Talk·
Published on this date.9 Nov 2018