So what are these things that are being pushed out [of 3.4]?
TL;DRHurston Business District, voice and face work and other ships stay in 3.4, while the female player character and ArcCorp move out, along with the 300 series ship work.
Well, I was just saying that some of the things we can move from Game Dev and some of the things we can't. Now, we're going to have the Hurston Business District in 3.4. So we're making sure that's going to be in and polished. We're going to do a lot more work and improvements on the FOIP and the VOIP stuff. The other ships that we had scheduled for coming in for 3.4 will be in 3.4 as well, because it's much easier to bring a ship or a weapon or an item or a gun across. But you'll know in the roadmap that's going to be updated tomorrow what has moved and what hasn't moved. So the biggest one is the female player character, because that touches a massive amount of stuff.
The other one is ArcCorp. ArcCorp has a whole bunch of procedural planet improvements that have happened in Game Dev. We have some shader work we've done for the new city stuff that's sitting in Game Dev, so we can't get that across, which kind of stops it, and LODs for the cities and stuff, so we can't bring that across. And also it's just ArcCorp's big and we want to take the time to do it right. And that's okay, because ArcCorp itself, we've been compressed by how long 3.3's taken, so it'd be nice to really make sure that's... But those are the two big headline ones. On a ship basis, we're in pretty good shape on all the ships, except the 300 series has run up right against the end of the year. And that's not including things like the LODs and the setups for the damage states and stuff like that and the variants. So he made the decision to move that out to 3.5 to give him time to finish all that up properly. But those are the big headline ones that have moved out.