Is engineer this absolutely enormous behemoth thing that's going to ruin everybody's experience, where everybody's going to be forced into micromanaging the tiniest and most insignificant details of their ship life?
Thorsten LeimannLead Systems Designer, EU PU Gameplay Feature Team
If you're into that, yes. So we want to allow you to basically have full control over all the ship items, over your ship. So it should feel like your ship if you're into that. But on the other hand, we also want to allow players that are just jumping in for, let's say, one hour of game time. We don't want to force them into a "you have to do a two-hour prep and then do another one hour of post prep for your ship." We really want also to have those players being able to fly around and experience all the missions in the persistent universe and all what we ever will throw at you.
starfarer.space · Star Citizen Live: Engineer Scrutineer