Graham Philipson · Director of Audio TechnologyGot to have it. As it stands, the VoIP system is creaking a little bit under the pressure of how heavily we've pushed the player cap on our servers. So we need to do some rework there. But I think this goes back to the ship horns question as well, because we've talked in the past about being able to make announcements outside of the ship. So you could approach some other players on a planet surface and you could just switch on the mic and just let them know that they're in some trouble or whatever. You do all that kind of thing. And this is all built into the design of VoIP, but we need some back-end work too.
Simon Gershon · Audio Director, Star CitizenAlso, we will be introducing an element of vibration to the ship. So whenever there's damage, you will feel it as well as hear it, as well as an audible signal or an alarm system. So there will be all sensors aware.