Has the team been working on or planning for what to include for ATC chatter for the approach to stations?asked by Tonio Foulkes
TL;DRATC chatter is in its infancy, but the team wants much more of it, possibly including open-channel comms near points of interest, working with narrative to make it contextual.
Have we? Yes, we have. So it's in its infancy. We want to bring a lot more ATC into it. Obviously, this has narrative implications. So we're going to be working with Dave on this, obviously, to see what we can do to increase the amount of ATC. But I'm fascinated by ATC anyway. It's one of my things. So, yes, is the answer to that.
It's part of that mandate to get more dialogue into the game. It might not be direct dialogue. We might also be looking to add open comms, open-channel ATC, when you're near points of interest on planets or cities or points of interest in space, just to give life to what's happening and ideally have it contextual about what's going on.
You can put little nuggets in there. And it's a big part of the experience of being in a ship. When it moves, you get lots of ATC, if you've been inside the cabin of an airplane. There's stuff going on all the time, and we want to bring that real experience to the game.