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So talk us through what we're doing. What's going to be the first thing we run into? Are we going to stumble into enemies? Do we have to walk through anything at all?

TL;DRThe mission first teaches players to take the shuttle to a transit platform and join an instance, with no reward, and the new instance lets a group of four play a more directed experience without outside interference.

Well, for now we're taking the old shuttle that always has been here, and we're going to go to the transition platform, as at least we've been calling it, where we can call ourselves an instance and get involved, get in the mix. So that's step number one. That's what this mission is going to teach us right now, how to do it. And then after that, anyone who wants to play, they can just rock up to these elevators and get themselves an instance.

And I hope the players aren't expecting a reward for this mission. There is no reward. It says zero.

Loek GijsbertseEnvironment Art

So yeah, what we are now is the transit platform. This is new compared to the original Siege. We can already kind of see that some stuff has been going on and that Crusader is actually in distress. And then from here, we'll take an elevator and we will go into the instance. It's a new technology that we deployed that allows people to have a more curated experience within the universe, where you go in with your own group of four for this Siege of Orison experience, and then other players can't really obstruct your player experience, so we are able to provide the players with a lot more of a directed experience.

Star Citizen Live›Gamedev: Siege of Orison·
Published on this date.5 Aug 2026