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How much customization of the player character model will be possible? We've already heard that physical size will most likely be constrained, but what about body structure, facial structure, hair, skin, et cetera? How much variation do we expect to be possible?

TL;DROver 100 scanned heads will let players choose from a large selection at the start, with plans in the future to blend between heads so pieces of different ones can be combined.

Josh HermanCharacter Art Director

So as I'm sure most people who are especially watching this know, we've scanned a ton of actors and heads and people and stuff like that. So by the nature of that, we have over 100 heads, individual heads. Some of them you won't be able to play as; you're not going to be able to play as Gary Oldman, sorry. But what we'll be able to do is take all those heads and at the start, we want to be able to let you choose from a vast selection of them. And then in the future, turn it into a blend shape. A blend shape, in case you don't know, is basically you have object A and then you have object B, and a blend shape kind of creates this in-between that would kind of be this middle shape, right? So we can do that with heads, where you'll be able to choose pieces and parts of a different head, and that will be a much larger customization for the character heads.