How long does it take to make something like a shirt from beginning to end, [starting from] the 2D concept from Jeremiah?
TL;DRA shirt took about five days for the show filming and could take about that long unrushed, though reviews, other tasks and the materials library affect the time.
Well, when we did that shirt for the filming of the ATV show, that one was about, I think, five days. I think I was told on Monday, okay, this needs to be done. And you also have to record yourself while you're doing it, which is kind of intimidating. It's kind of like writing in my diary and people are looking at what I'm writing. It's like, oh god, I better not mess up. But yeah, for a shirt you could spend more days depending on how much you want to polish your asset, because for a t-shirt a lot of the detail comes from the high poly sculpt and everything else is just kind of material, which you can always change up on the fly, especially with our system. But if you're not rushing it, maybe five days to do a t-shirt from start to finish.
And as you make more, the process gets more refined and faster and faster.
Yeah. And it always kind of takes longer, too, because everything you do has to get reviewed. So if no one's reviewing your stuff and you're just going from beginning to end, it would be a lot faster. But since we have to work as a team and get stuff to work well, it takes a little longer.
The other thing is there will always be things that come up while you're creating an asset, where it's, oh, it'll take five days, but for Thursday, I had to do the other thing, and Wednesday, this popped up. There's always little things that require attention.
We've got a pretty extensive materials library at this point, right? For different fabrics, for different cloths, and stuff like that.
Which helps speed things up a lot.