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What is your favorite hard surface modeling technique, and why is it Booleans?

Cory BamfordLead Prop Artist

I think mine's actually splines. I'm known for my splines. Everyone loves splines.

Jake TaylorProp and 3D Weapons Artist

And there's definitely Booleans.

Star Citizen Live›Weapons Grade·
Published on this date.7 Aug 2020
EpisodeArt & graphics