[Does the Starlight have] fuel harvesting gameplay?
TL;DRThe Starlight has no fuel harvesting, only refueling features, with some improvements coming, though refueling and medical gameplay both need more development and are meant as altruistic loops rather than ways to get rich.
No fuel harvesting gameplay. Like I said, this is a starter, this is an introduction to refueling. It has all of the refueling features that the Starfarer has. It doesn't have the other stuff, it's just the refueling side of it. And a number of new improvements are coming to that gameplay. The process of refueling has gotten easier. You no longer have to open your nozzle and stuff like that. And they've added refueling beacons. At the moment, only NPCs come to respond to the beacons, but that'll continue to evolve like any other feature and push to more and more players. But refueling and medical gameplay are two of the loops that separate Star Citizen from a lot of stuff. I'm going to be real frank. They both need a lot of work. They both need some more development. Let's just get that out of the way. They're loops that aren't for you. It's like everything else. You understand bounty hunting is for you. You get the thrill of the hunt and the kill. Cargo and mining and salvage is for you. You're building your empire and amassing your fortunes. All the fighting, all the adventuring, all the industrial, it's all for you. But then there's medical, and there's refueling, which is just about helping your fellow citizen. That's really all it is. Nobody's going to get rich making refueling ships. It's just not going to happen. And nobody's going to get rich going out and patching people up. But it's such an amazing opportunity for Star Citizen gameplay to push beyond the more obvious things into this kind of altruistic thing. We need to be better at supporting it and to continue developing it, because there's something really special in both of these. And yes, this is the first step in refueling gameplay. Almost a decade at this point. So hopefully we continue to push this, because things like refueling and medical are really exciting to me, because it's nice to see somebody, you go to a Bar Citizen, like, oh, I'm a medic, I just play the game to help other people. And I love that. So I'm hoping if we keep pushing refueling gameplay, I'll start to hear, oh, I'm just a refueler. I just go and I just help people.
We got a few nice things changed when we looked at refueling again a little bit for the Starlight coming out, and it's resulted in a few benefits for the Starfarer: the pods got some more attention, some art cleanup, making them easier to get on and off both the Starfarer and the Starlight. We ended up changing how the nozzle worked. At the moment, you could change the nozzle on the Starfarer, but you could only do it through the VMA. But because we want the nozzles to be shared between them, we changed how the items were attaching, so you'll be able to change the nozzles between the Starfarer and the Starlight, and it just gave it a bit more time. But you're right, it does need more time, more development on it, because it's a really cool gameplay loop for someone that wants to do that.