John Crewe · Vehicle DirectorWe obviously have a lot of military ships in the game. It's one of the questions that people ask me quite a lot: why do we have so many combat ships? And they are popular things and people enjoy playing them. But in terms of stuff that's missing, there are a few gaps that are less populated than we'd like, because we want to provide choice for players when they're playing a game. And if you've only got one ship of that type, then that's no choice. A good example would be the Nautilus. That's quite a niche military role in being a minelayer. And we only have this very large ship capable of deploying one size of mine. So there was naturally an opportunity there to expand that in sizes each way. We could do a much larger one. We could do a much smaller one, or something to do with the actual mines themselves.
Ben Curtis · Vehicle Art Director and Weapons Art DirectorI quite like the smaller ships. I think I enjoy the challenge of trying to get all the functionality and features we need into a nice small package. So I think doing a little single-seater reconnaissance vehicle, something that isn't necessarily armed to the teeth, but you can just get in and get out, I think it would be quite fun. Military Merlin.