Luke Pressley · Lead Designer, Mission Feature TeamYeah. It's funny when I read that, actually, how deep the cave goes. There is a design that we'll be working on soon based on that. Obviously, the collectibles: we have now inherited, the mission team, as it were, the harvestable and mining thing. Once the system's been completed by a feature team, we've inherited it, so we'll be deciding what goes on each planet, what kind of exotic harvestables. So when it comes to collections, yes, but again, you'd really want to hand that off to a person who puts it under a microscope, and you get a nice ending to that mission. We could do them; you drop them in the delivery locker, sadly, until we get that handoff.