What can you tell us about more in-depth missile and torpedo gameplay in atmosphere with the upcoming flight changes? Will atmospheric flight behaviors affect missile and torpedo performance?
TL;DRAtmospheric flight won't affect missile and torpedo performance in 3.10, though locking may be slightly harder, and fuller missile gameplay is the team's next focus, starting with missile operator mode.
Well, not in 3.10, but hopefully later down the line.
That's for a future discussion. There will be a slight change purely based on how ships fly. You're not going to be pivoting around like crazy like you were in 3.9 atmosphere because things will be flying differently. So it will be slightly harder to lock just because it won't be as easy to keep targets on screen. But the actual behaviors of the missiles once launched is going to be the same.
I mean, we have a lot of stuff we want to do with the missiles in the future, but it's quite big. I mean, we know that in multiplayer, the missile spam and so on can be very frustrating. But the first steps towards that will be with the missile operator mode, which is on the roadmap, and then we iterate from there.
Yeah, the whole missile and torpedo gameplay is the next focus of the team after we've wrapped up this patch's work.