Jared Huckaby · Host, CommunityIn the fiction of the verse, yes, but it's a question of resources and development. Do we want to spend our time creating an internal CCTV system, a place where NPCs are standing looking at it and watching it and reviewing it, or would we rather get all the other things we need NPCs doing working better? But radio communication, like what we're talking about, can simulate those kinds of things. So I think we've addressed the need. There's a need to be able to communicate beyond what can immediately be seen or heard in certain situations, but when the time comes.
Francesco Roccucci · AI DirectorBut yeah, these things that you're describing, Jared, are correct, right? So you want to simulate some of those things, not necessarily in that type of detail, but they give you the impression that you have that stuff.
Jared Huckaby · Host, CommunityExactly. You don't actually build a CCTV system and then have NPCs there watching monitors and perception qualities of what are they seeing and stuff like that. But there are ways to take it...
Francesco Roccucci · AI DirectorTo give you that type of feeling, that the gameplay will resemble that.