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What progress, if any, can you tell us about the state of AI creatures? Is this something near or far?
Andrew Davies · Lead, AI Feature Team

You said you were excited for blades. My team are very excited for working on creatures. We've already started quite a lot. We've got some work that we've already developed for Squadron 42 that we're bringing forward, and we're expanding on a different range of creatures with lots of different attributes that I can't really talk about too much. Not yet. We're definitely starting with the Quasigrazer, so that's been a fun one, seeing that move. At the moment we've got it jiggling up and down, so we've got to solve that issue. But yeah, it's definitely something that we're working on right now and we're excited to be working on.

Francesco Roccucci · AI Director

What we saw in the demo there is an actual Quasigrazer moving around the planet. It's really the work that we've started, and what you guys have seen live in the video from CitizenCon is an actual creature that we're working on.

Jared Huckaby · Host, Community

Yeah, I think it's safe to say, without me getting in trouble, there are multiple creatures currently in development. We showed the Star Whale and we've shown the Quasigrazer. We've shown those, but there's actually a host of different creatures, both aggressive and not, that are currently in development. When I talked yesterday about things that we would let you guys discover on your own, that's probably one of those. I think unless something changes, we probably won't do a big feature on it. I would rather leave that for people to discover when it goes in. We can cover it, we can look back at it later. People often ask why we cover certain things in ISC and why we don't. We didn't cover the F8 thing; we wanted to let you guys discover that when it happened. We didn't cover Pyro Playground before because, again, we wanted to let you guys discover that as it was happening. I feel like creatures would probably be one of those. I like the idea of people just logging in one day and, what the hell, there's a space cow there or something like that. So we'll see. There's no promise, but I think I'd rather wait on that than cover it in ISC immediately.

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Published on this date.2023-12-15
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