What can you tell us, if anything, about gadgets and stamina and other upcoming features? Additional grenades?
TL;DRTodd Papy wants grenades, gadgets, stamina and downed/revived states added, with modular components (frag, throwable, drone, placeable) that can be combined with effects like EMP, but no specifics are committed.
So, with grenades and gadgets, those are a lot of the gameplay features that I want to add. Same with breathing and stamina, even downed and revived state, because as soon as we add downed and revived, it makes it very easy for us to actually turn off spawning and encourage versus force certain types of gameplay and the way we want the players to play the game, so it's more like the Persistent Universe. But for grenades and gadgets, we have a couple of different things in mind. However, I would like to make them a little bit more modular and scalable. So the idea is that you get components, like you get a frag component or you get a throwable component or you get a drone component or you get a placeable frame. So then at that point you can kind of mix and match these different things together. So if you want to take an EMP, you can put it on a grenade or a throwable component or you can put it on a drone or you can put it on basically a turret. So then at that point, it's more about us figuring out what kind of gameplay we need to take care of and then go from there.