Sebastian Schroeder · Principal Technical Environment Artist, Planet Content TeamAs part of our continued effort to improve our tools and pipelines, we're also working on more realistic global cloud generation. And part of that is definitely supercells and hurricanes that gather over oceans and then start moving towards land and stuff like that. For the first iteration, they will be static, obviously, unfortunately. But eventually, the goal is definitely to have those. And on all fronts, large scale and small scale, there are a lot of things we still want to improve and are working on to make better and more realistic.