Why do we seem to have so few caves? Was it a design choice or a technical limitation?
Dan TrufinLead Systems Designer, Foundry 42 Frankfurt
Oh, no, no, no. We want as many as possible. Right now, without server-side OCS, there's a limit to how many entities we can have in the game running at the same time. As soon as server-side OCS hits, we'll be able to stream them in and stream them out based on who's there.
Gareth BournSenior Live Designer, Mission Feature Team
The first thing I did was try 500 on Aberdeen, and I got told off.
starfarer.space · Star Citizen Live: Alpha 3.7 Roundup