Do you prefer creating audio via digital methods or real-world recording?
Phil Peers-SmallwoodLead Sound Designer
Both. So we have sound effects libraries that we've licensed, assets that have all been recorded, that we take into a DAW, a digital audio workstation. We process them, chop them all up and work with those, as well as recording ourselves. So we try and get out and record as much stuff as possible, because if you've recorded this sound yourself, then no one else has ever used it. But then you also have all the synthesis stuff. So you can use real audio, which is very complex, and then you've got synthesis, where you're driving it and you're generating the sound. Typically, you get a really good result with both rather than just one or the other.
starfarer.space · Star Citizen: Reverse the Verse LIVE - The Sounds of Space