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When will we be able to trade subdued NPCs and players as a commodity?

TL;DRTrading captured players or NPCs as a commodity isn't on the roadmap and probably isn't coming soon, while some form of bounty hunting is likely, with its scope still undecided.

I can't say that's currently on the roadmap.

Jared HuckabyHost, Community

Human trafficking on the roadmap?

Human trafficking, yeah. No, well, there's been comments about it throughout the development of the game where it's just like, yeah, because the slavers are part of the lore and everything, right? So it's come up, but...

Jared HuckabyHost, Community

Bounty hunting.

Yeah, that's another example of it, right?

Jared HuckabyHost, Community

A lot of people looking forward to bounty hunting. We've got the Anvil Hawk currently in development, currently being built out here by the LA ship team. That's a bounty hunting ship. Lots of talk over the years about being able to capture NPCs and capture players, and whether when you capture a player it gives you an NPC copy of that player, so that the player itself can be free to continue playing and stuff like that. But has anything been fully hammered out, fleshed out, decided on?

No. We talk about the bounty hunting aspect of it quite a bit because we're trying to flesh out the roadmap for the next few years, and bounty hunting is a part of that, right? How detailed that's going to be for the tier zero implementation, or for that minimum viable product, is still up for discussion. So as a tradable commodity, like being able to actually sell them to another person...

Jared HuckabyHost, Community

It's a step farther, isn't it?

Yeah, that's like a whole new level of craziness there. So I'd say the safe answer is probably we'll have something available with bounty hunting. Being able to trade slaves, probably not going to be anywhere in the near future. But you never know where Star Citizen is going to go, man. I can't guess on this one. There might be some legal issues. I don't know. We'd have to investigate that.

Jared HuckabyHost, Community

Let's get bounty hunting going, tier zero stuff, and for now let's put a pin in the idea of trading other players as a commodity. Maybe. We don't ever want to say never on Calling All Devs.

That's one where we might come close to the same. But who knows? Bounty hunting is definitely important to us, though. We definitely want that going, and capturing people and feeling that, but not disturbing the gameplay of other people too drastically. So that's what we're really trying to work out right now. Selling people to other people...

Jared HuckabyHost, Community

Probably not in the cards, guys.

Other video›Dude, Where's My Spaceship?·
Published on this date.1 Oct 2018
EpisodeLaw & crimeShips