Will ships and vehicles have an automatic or manual self-scan ability for hidden devices or intruders?
TL;DRKirk Tome can't answer directly, but says the scanning work being built for mining could later let players scan ships, and security might eventually allow self-scans for hidden life forms, if that team takes it on.
Well, I can't answer that directly, but I can talk about why perhaps you chose me to answer this question. So right now the vehicle features team is working on scanning, specifically radar scanning, ping, and scanning for the items that you find via ping. So the system we're working on is specifically for finding surface mineable areas on planets and asteroids where you can gather resources for our future mining mechanic. In that regard, you'll be able to do a ping that gives you back some vague info about where potential targets may be, and then as you get closer to them, those targets will resolve, and then you could actually do a focus scan on those targets that you pick up, and then get back info. So you'll get stuff like these particular mineral deposits are here, and are you interested in getting that? That will become the basis for the overall system in which you could do things like scan ships and go, hey, what kind of ship is that? Is it friendly? What manufacturer is it? Who owns it? Who's on it? So life forms will be one thing that we'll eventually be able to get. Along with that, I'm not sure if this particular team will be working on a system for security for ships, but if it does, I think the future of security will involve something in which you could do a self-scan and then you'll get back the same type of resolution of info about exactly what life forms are on it. So if you do a really short run, perhaps you'll get info about the number of life forms on it. Then as you continue scanning, you'll get info about exactly who the actual individuals are. And then you could go to the list and maybe compare it against the manifest and figure out, hey, there is a bad guy on the ship, and then send security down to get rid of him. And then I think from there, once we get that mechanic established, we'll be able to do things like, how do you thwart that system? Maybe you have some kind of stealthy armor, or you could disable the internal scanner that's on the ship to make it impossible to do scanning, which will maybe give away that you are stowing away on the ship. But it might be something that would be fun for players to be able to do, like hot-wiring a car in that case. So to make a shorter version of that, I think what we'll do is we'll basically give you the ability to do the same type of manifest information resolution on your own ship that you would normally do from your ship to other targets, and then give you back some kind of info so you can determine whether you have something on board that you don't want.