Mike Snowdon · VFX DirectorDefinitely fire for me. Fire, because it's terrifying, but it's also really exciting because of, not really even to do with the visuals, but just the gameplay opportunities that it brings and the sheer game-changing nature of it and how all departments at CIG need to come together to really take advantage of it. I'm pretty sure we've shown some videos from our updates showing the potential, showing the possibilities. Leo, obviously, you and Py in particular, but the VFX programmers are just creating some amazing setups. Do you want to talk about that?
Leo · VFX ProgrammerYeah, well, of course. It's the big project I'm currently working on, so it's the same answer for me. But yeah, it's quite nice. We've shown a demo and some videos on ISC, I think. But currently we're working on getting it working with the rest of the game. So before, we had a separate kind of prototype. And now that we're implementing it and integrating it with the rest of the game, there are some nice situations that already pop up, and problems to solve.