Do you plan to update the Quantum travel effects?
TL;DRThey do plan to update quantum travel effects, which depend on gameplay hooks from the underlying system, and see no reason not to use the new shield-style distance-field tech for them.
We do. We do plan to do that, yeah. This is another example, I guess, where it's not just something that the effects team on their own would do. I hope I just don't sound like I'm repeating the same thing, but our effects are driven by other things, so there's a lot of gameplay mechanisms that trigger the actual ship going into quantum travel itself, and our effects are very much driven by that, so there's a lot of factors there, speed and the spool up and all those kind of things, lots of hooks, I use the word hooks quite a bit, from which we can spawn our effects. But yeah, because now we've got SDF shields as well, SDFs came in first with atmospheric entry and then we're using them for shields. There's no reason why we shouldn't be trying to use SDFs on other effects, and quantum travel would be a great example of that, I think.