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Designers, artists, everybody come up with these ideas, and then it comes to programmers to figure out a way to do that. Is that right?

Jacob TaylorGameplay Programmer, EU PU team

Often our job is to crush the designers' dreams, because they want to do all this, and we tell them, no, you can do only this.

YaroGameplay Programmer, EU PU team

No, I mean, I think it's more about adjusting what design is like together with code so that it functions together, so you don't end up making a specific feature for one tiny thing if it can be a bit more generic and suit more things, so that we don't repeat code all the time. Because obviously nobody wants to write a lot of code and then it just gets trashed because of the new feature.

Star Citizen Live›Taking Flight·
Published on this date.21 Oct 2022