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I'm not going to ask you when, but what are the next modules we're looking at [for the Retaliator]?

TL;DRPossible next Retaliator modules include a dropship, habs and living quarters, with ideas for bounty hunter and medical ones, but the ship shouldn't become one that does everything.

Ben CurtisVehicle and Weapons Art Director

The dropship one. Habs, slash living quarters ones. And then, again, we've thrown around ideas about other ones. We talked about doing a bounty hunter one, like prisoner cages for going to get things.

Mark GibsonLead Vehicle Content Designer

Medical one.

Ben CurtisVehicle and Weapons Art Director

We could support a bunch of different gameplay features with it. I don't think you'd necessarily see, I don't know, a salvage version or anything. So I don't think it's going to be a case of all of a sudden it becomes the uber ship that does everything. I think it still needs to make sense as to what that vehicle's role is.

Jared HuckabyHost, Community

Actually give it a bomber, a bomb-dropping module.

John CreweVehicle Director

We'd love to. I do want to touch quickly on the torpedo one, because I know there's an issue for some players at the moment who have the Bomber, that they're missing their torpedo modules. Turbulent and Platform are looking into it. There's a couple hundred accounts for some reason where, when their pledges got converted from the old Bomber to base plus torpedo module, they did not get the module, but that is being looked at. I've seen a few Issue Council things on it, but it's being looked at.

Star Citizen Live›Q&A: Invictus All-Vehicles·
Published on this date.17 May 2024