Yogi Klatt · Principal Vehicle ProgrammerYeah. They will still fly. We haven't completely discussed how well they will fly, but similar to the current aerodynamics model, it would be unfair to lock out complete ships from that experience and basically make it super, super realistic. It would also be very punishing if somebody buys an Aurora. I mean, the Aurora is the shape of a brick, right? It doesn't have any lift at all, but also those will fly. Not sure how we're going to tune it. Theoretically, we could give them a higher stall speed so that people need to fly faster for prolonged periods of time to keep their altitude or so, but I don't know yet. If a ship is sufficiently fast, it will always fly. But ultimately, also here it counts that the play experience is important, even if you have an unaerodynamic ship. But ships with proper wings, they would probably just be a little bit better. Not that much better, though.
Jared Huckaby · Host, CommunityI need those little fans that are in the winglets of the Aurora to work. I need those to actually do something.
Yogi Klatt · Principal Vehicle ProgrammerI've seen this amazing picture by some backer, which was basically parts of the Aurora popping out and becoming wings. I really love that, but I'm not sure if the ship team is up for it.
Jared Huckaby · Host, CommunityNo, I'm talking about the wings have these little circular fans in them, just like the Connie does. Do they really do anything with control surfaces? Are they going to help?
Yogi Klatt · Principal Vehicle ProgrammerWell, these look more like hover things, not like control [surfaces]. Control surface mode is for control surfaces. They're only active when you're actually fast.